<?xml version="1.0"?>
<!-- edited with Good Old Codewright by Don Wuenschell (Firaxis Games) -->
<!--                                                                   -->
<!-- nTolerance (default 100)                                          -->
<!--  The difference between the track and the land in which           -->
<!--  the land will be raised if it's lower.  Example:  If the         -->
<!--  value is 100, then the land will be raised as long as the        -->
<!--  difference between the land and the track at that point is       -->
<!--  less than 100.  Anything over 100 units will result in a         -->
<!--  bridge                                                           -->
<!--   nTolerance is global to all bridges.                            -->
<!--                                                                   -->
<!-- szDummyNodPrefixWaterRipples                                      -->
<!--  Any node that begins with this phrase will be used to place      -->
<!--  water ripple rings.                                              -->
<!--                                                                   -->
<!-- nDepthStart (default 0)                                           -->
<!-- nDepthEnd (default HUGE)                                          -->
<!--  Each bridge must have a starting and ending depth that           -->
<!--  corresponds to generic units that you get from 3DS Max.          -->
<!--  So a depth from 0 to 128 means that this particular bridge       -->
<!--  will be used when the track is within 0-128 units from the       -->
<!--  tallest point intersected on the terrain.  If not specified,     -->
<!--  then this bridge will range from 0 to near infinity.             -->
<!--                                                                   -->
<!-- nAngleStart (default 0)                                           -->
<!-- nAngleEnd (default 360)                                           -->
<!--  Each bridge can have a starting and ending angle in degrees.     -->
<!--  If specified, this tells the system that this bridge is only     -->
<!--  valid if the overall bend of the bridge falls within these       -->
<!--  values.                                                          -->
<!--                                                                   -->
<!-- nSpanStart (default 0)                                            -->
<!-- nSpanEnd (default HUGE)                                           -->
<!--  Specifies the span, in generic units, that this bridge           -->
<!--  will remain in.  If the total span that needs to be built        -->
<!--  is outside of this range then this particular bridge will        -->
<!--  not be considered.  If not specified, then this bridge           -->
<!--  will range from 0 to near infinity.                              -->
<!--                                                                   -->
<!-- nYearStart (default 0)                                            -->
<!-- nYearEnd (default HUGE)                                           -->
<!--  Specifies the range of years that this tunnel will be used.      -->
<!--  If not specified, then it's for every year.                      -->
<!--                                                                   -->
<!-- nRippleScale (default 1)                                          -->
<!--  Specifies the scaling of the ripple animation for the            -->
<!--  current bridge type.                                             -->
<!--                                                                   -->
<!-- szType (default Metal)                                            -->
<!--   Specifies which bridge "type" this is.  Current valid types     -->
<!--   are:                                                            -->
<!--      "Wood"                                                       -->
<!--      "Masonry"                                                    -->
<!--      "Metal"                                                      -->
<!--                                                                   -->
<!-- bUseForOverlaps (default 0)                                       -->
<!--  Specifies if this bridge is used for overlapping tracks or not.  -->
<!--                                                                   -->
<!-- Piece                                                             -->
<!--  Each bridge will be made up of "Pieces."                         -->
<!--                                                                   -->
<!-- szModel                                                           -->
<!-- nRepeat (default 1)                                               -->
<!-- nCost                                                             -->
<!--  Each piece has a model associated with it <szModel>.             -->
<!--  How many times that piece will repeat <nRepeat>.                 -->
<!--  What the piece costs <nCost>.                                    -->
<!--                                                                   -->
<!-- The bridge will will be built in the order in which the pieces    -->
<!-- are listed.                                                       -->
<!--                                                                   -->

<RRTBridges>

	<nTolerance>100</nTolerance>
	<szStoneBridgeClack>AS3D_CLACK_PLANET_BRIDGE</szStoneBridgeClack>
	<szMetalBridgeClack>AS3D_METAL_CLACK_BRIDGE</szMetalBridgeClack>
	<szWoodBridgeClack>AS3D_CLACK_PLANET_BRIDGE</szWoodBridgeClack>
	<szSharpAngleSqueal>AS3D_CURVE_SQUEAL</szSharpAngleSqueal>
	<szAverageAngleSqueal>AS3D_CURVE_SQUEAL</szAverageAngleSqueal>
	<szSlightAngleSqueal>AS3D_CURVE_SQUEAL</szSlightAngleSqueal>
	<szDummyNodePrefixWaterRipples>dummy_fx_water_ripple_rings</szDummyNodePrefixWaterRipples>

	<Bridge>
		<szName>Masonry Overlap</szName>
		<nDepthStart>0</nDepthStart>
		<nDepthEnd>25600</nDepthEnd>
		<nSpanStart>0</nSpanStart>
		<nSpanEnd>240000</nSpanEnd>
		<nAngleStart>0</nAngleStart>
		<nAngleEnd>180</nAngleEnd>
		<nRippleScale>1.00</nRippleScale>
		<szType>Masonry</szType>
		<bUseForOverlaps>1</bUseForOverlaps>
		<Pieces>
			<Piece>
				<szModel>Bridge_Masonry01_01.nif</szModel>
				<nRepeat>1</nRepeat>
				<nCost>1500</nCost>
			</Piece>
			<Piece>
				<szModel>Bridge_Masonry01_02.nif</szModel>
				<nRepeat>1</nRepeat>
				<nCost>1500</nCost>
			</Piece>
			<Piece>
				<szModel>Bridge_Masonry01_03.nif</szModel>
				<nRepeat>999</nRepeat>
				<nCost>1500</nCost>
			</Piece>
			<Piece>
				<szModel>Bridge_Masonry01_04.nif</szModel>
				<nRepeat>1</nRepeat>
				<nCost>1500</nCost>
			</Piece>
			<Piece>
				<szModel>Bridge_Masonry01_05.nif</szModel>
				<nRepeat>1</nRepeat>
				<nCost>1500</nCost>
			</Piece>
		</Pieces>
	</Bridge>

	<Bridge>
		<szName>Stone01 Overlap</szName>
		<nDepthStart>0</nDepthStart>
		<nDepthEnd>25600</nDepthEnd>
		<nSpanStart>0</nSpanStart>
		<nSpanEnd>240000</nSpanEnd>
		<nAngleStart>0</nAngleStart>
		<nAngleEnd>180</nAngleEnd>
		<nRippleScale>1.00</nRippleScale>
		<szType>Masonry</szType>
		<bUseForOverlaps>1</bUseForOverlaps>
		<Pieces>
			<Piece>
				<szModel>Bridge_Stone01_01.nif</szModel>
				<nRepeat>1</nRepeat>
				<nCost>1500</nCost>
			</Piece>
			<Piece>
				<szModel>Bridge_Stone01_02.nif</szModel>
				<nRepeat>1</nRepeat>
				<nCost>1500</nCost>
			</Piece>
			<Piece>
				<szModel>Bridge_Stone01_03.nif</szModel>
				<nRepeat>999</nRepeat>
				<nCost>1500</nCost>
			</Piece>
			<Piece>
				<szModel>Bridge_Stone01_04.nif</szModel>
				<nRepeat>1</nRepeat>
				<nCost>1500</nCost>
			</Piece>
			<Piece>
				<szModel>Bridge_Stone01_05.nif</szModel>
				<nRepeat>1</nRepeat>
				<nCost>1500</nCost>
			</Piece>
		</Pieces>
	</Bridge>

	<Bridge>
		<szName>Masonry1</szName>
		<nDepthStart>0</nDepthStart>
		<nDepthEnd>150</nDepthEnd>
		<nSpanStart>0</nSpanStart>
		<nSpanEnd>240000</nSpanEnd>
		<nAngleStart>0</nAngleStart>
		<nAngleEnd>180</nAngleEnd>
		<nRippleScale>1.00</nRippleScale>
		<szType>Masonry</szType>
		<Pieces>
			<Piece>
				<szModel>Bridge_Masonry01_01.nif</szModel>
				<nRepeat>1</nRepeat>
				<nCost>4000</nCost>
			</Piece>
			<Piece>
				<szModel>Bridge_Masonry01_02.nif</szModel>
				<nRepeat>1</nRepeat>
				<nCost>4000</nCost>
			</Piece>
			<Piece>
				<szModel>Bridge_Masonry01_03.nif</szModel>
				<nRepeat>999</nRepeat>
				<nCost>4000</nCost>
			</Piece>
			<Piece>
				<szModel>Bridge_Masonry01_04.nif</szModel>
				<nRepeat>1</nRepeat>
				<nCost>4000</nCost>
			</Piece>
			<Piece>
				<szModel>Bridge_Masonry01_05.nif</szModel>
				<nRepeat>1</nRepeat>
				<nCost>4000</nCost>
			</Piece>
		</Pieces>
	</Bridge>

	<Bridge>
		<szName>Stone01</szName>
		<nDepthStart>0</nDepthStart>
		<nDepthEnd>150</nDepthEnd>
		<nSpanStart>0</nSpanStart>
		<nSpanEnd>240000</nSpanEnd>
		<nAngleStart>0</nAngleStart>
		<nAngleEnd>180</nAngleEnd>
		<nRippleScale>1.00</nRippleScale>
		<szType>Masonry</szType>
		<Pieces>
			<Piece>
				<szModel>Bridge_Stone01_01.nif</szModel>
				<nRepeat>1</nRepeat>
				<nCost>4000</nCost>
			</Piece>
			<Piece>
				<szModel>Bridge_Stone01_02.nif</szModel>
				<nRepeat>1</nRepeat>
				<nCost>4000</nCost>
			</Piece>
			<Piece>
				<szModel>Bridge_Stone01_03.nif</szModel>
				<nRepeat>999</nRepeat>
				<nCost>4000</nCost>
			</Piece>
			<Piece>
				<szModel>Bridge_Stone01_04.nif</szModel>
				<nRepeat>1</nRepeat>
				<nCost>4000</nCost>
			</Piece>
			<Piece>
				<szModel>Bridge_Stone01_05.nif</szModel>
				<nRepeat>1</nRepeat>
				<nCost>4000</nCost>
			</Piece>
		</Pieces>
	</Bridge>

	<Bridge>
		<szName>Metal1</szName>
		<nDepthStart>150</nDepthStart>
		<nDepthEnd>300</nDepthEnd>
		<nSpanStart>0</nSpanStart>
		<nSpanEnd>240000</nSpanEnd>
		<nAngleStart>0</nAngleStart>
		<nAngleEnd>360</nAngleEnd>
		<nRippleScale>1.00</nRippleScale>
		<szType>Metal</szType>
		<Pieces>
			<Piece>
				<szModel>Bridge_DeckGirder01_01.nif</szModel>
				<nRepeat>2</nRepeat>
				<nCost>5000</nCost>
			</Piece>
			<Piece>
				<szModel>Bridge_DeckGirder01_02.nif</szModel>
				<nRepeat>1</nRepeat>
				<nCost>5000</nCost>
			</Piece>
			<Piece>
				<szModel>Bridge_DeckGirder01_03.nif</szModel>
				<nRepeat>99999</nRepeat>
				<nCost>4000</nCost>
			</Piece>
			<Piece>
				<szModel>Bridge_DeckGirder01_04.nif</szModel>
				<nRepeat>1</nRepeat>
				<nCost>5000</nCost>
			</Piece>
			<Piece>
				<szModel>Bridge_DeckGirder01_05.nif</szModel>
				<nRepeat>2</nRepeat>
				<nCost>5000</nCost>
			</Piece>
		</Pieces>
	</Bridge>

	<Bridge>
		<szName>Metal2</szName>
		<nDepthStart>300</nDepthStart>
		<nDepthEnd>550</nDepthEnd>
		<nSpanStart>0</nSpanStart>
		<nSpanEnd>240000</nSpanEnd>
		<nRippleScale>1.00</nRippleScale>
		<szType>Metal</szType>
		<Pieces>
			<Piece>
				<szModel>Bridge_pratt01_01.nif</szModel>
				<nRepeat>2</nRepeat>
				<nCost>5000</nCost>
			</Piece>
			<Piece>
				<szModel>Bridge_pratt01_02.nif</szModel>
				<nRepeat>1</nRepeat>
				<nCost>5000</nCost>
			</Piece>
			<Piece>
				<szModel>Bridge_pratt01_03.nif</szModel>
				<nRepeat>10</nRepeat>
				<nCost>5000</nCost>
			</Piece>
			<Piece>
				<szModel>Bridge_pratt01_04.nif</szModel>
				<nRepeat>1</nRepeat>
				<nCost>5000</nCost>
			</Piece>
			<Piece>
				<szModel>Bridge_pratt01_05.nif</szModel>
				<nRepeat>2</nRepeat>
				<nCost>5000</nCost>
			</Piece>
		</Pieces>
	</Bridge>

	<Bridge>
		<szName>Wood2</szName>
		<nDepthStart>300</nDepthStart>
		<nDepthEnd>550</nDepthEnd>
		<nSpanStart>0</nSpanStart>
		<nSpanEnd>240000</nSpanEnd>
		<nRippleScale>1.00</nRippleScale>
		<szType>Wood</szType>
		<Pieces>
			<Piece>
				<szModel>WoodenTrestle_01.nif</szModel>
				<nRepeat>5</nRepeat>
				<nCost>5000</nCost>
			</Piece>
			<Piece>
				<szModel>WoodenTrestle_02.nif</szModel>
				<nRepeat>1</nRepeat>
				<nCost>5000</nCost>
			</Piece>
			<Piece>
				<szModel>WoodenTrestle_03.nif</szModel>
				<nRepeat>6</nRepeat>
				<nCost>5000</nCost>
			</Piece>
			<Piece>
				<szModel>WoodenTrestle_04.nif</szModel>
				<nRepeat>1</nRepeat>
				<nCost>5000</nCost>
			</Piece>
			<Piece>
				<szModel>WoodenTrestle_05.nif</szModel>
				<nRepeat>5</nRepeat>
				<nCost>5000</nCost>
			</Piece>
		</Pieces>
	</Bridge>

	<Bridge>
		<szName>Metal3</szName>
		<nDepthStart>550</nDepthStart>
		<nDepthEnd>2560</nDepthEnd>
		<nSpanStart>0</nSpanStart>
		<nSpanEnd>240000</nSpanEnd>
		<nRippleScale>2.00</nRippleScale>
		<szType>Metal</szType>
		<Pieces>
			<Piece>
				<szModel>Bridge_cantilever01_01.nif</szModel>
				<nRepeat>1</nRepeat>
				<nCost>5000</nCost>
			</Piece>
			<Piece>
				<szModel>Bridge_cantilever01_02.nif</szModel>
				<nRepeat>1</nRepeat>
				<nCost>5000</nCost>
			</Piece>
			<Piece>
				<szModel>Bridge_cantilever01_03.nif</szModel>
				<nRepeat>1</nRepeat>
				<nCost>5000</nCost>
			</Piece>
			<Piece>
				<szModel>Bridge_cantilever01_04.nif</szModel>
				<nRepeat>1</nRepeat>
				<nCost>5000</nCost>
			</Piece>
			<Piece>
				<szModel>Bridge_cantilever01_05.nif</szModel>
				<nRepeat>1</nRepeat>
				<nCost>5000</nCost>
			</Piece>
		</Pieces>
	</Bridge>


</RRTBridges>