<?xml version="1.0"?>
<!-- edited with XMLSPY v2004 rel. 2 U (http://www.xmlspy.com) by Mark Cromer (Firaxis Games) -->
<!-- This Depots List for the Florida Gold  400 map  -->
<!-- Last edited 2-9-2008 -->
<!-- please feel free to use any of this maps components...-->
<!-- If you rebuild a Florida map...please name it something different and Not version 2 as I may use that later...-->
<!-- Feel free to e-mail me for questions etc...   Lowell@CrimsonSun.cc   -->
<!-- when emailing, please place the maps name in the emails subject line...thanks...-->
<RRTDepots>
  <DepotGood>Mail</DepotGood>
	<OverpassChars>
		<Model>passenger_opass_man_A.kfm</Model>
		<Model>passenger_opass_man_B.kfm</Model>
		<Model>passenger_opass_woman_A.kfm</Model>
		<Model>passenger_opass_woman_B.kfm</Model>
	</OverpassChars>
	<!-- Animation Event Codes -->
	<EventCodes>
		<!-- Depot -->
		<Default>101</Default>
		<DepotCreate>3500</DepotCreate>
		<DepotDecay>3600</DepotDecay>
		<!-- Mailbag Layer -->
		<MailIdle>100</MailIdle>
		<MailLoad>110</MailLoad>
		<!-- Stockpile Layer -->
		<MailStockpileAmbient0>1000</MailStockpileAmbient0>
		<MailStockpileUp0To1>1010</MailStockpileUp0To1>
		<MailStockpileAmbient1>1100</MailStockpileAmbient1>
		<MailStockpileDown1To0>1110</MailStockpileDown1To0>
		<MailStockpileUp1To2>1120</MailStockpileUp1To2>
		<MailStockpileAmbient2>1200</MailStockpileAmbient2>
		<MailStockpileDown2To1>1210</MailStockpileDown2To1>
		<MailStockpileUp2To3>1220</MailStockpileUp2To3>
		<MailStockpileAmbient3>1300</MailStockpileAmbient3>
		<MailStockpileDown3To2>1310</MailStockpileDown3To2>
		<MailStockpileUp3To4>1320</MailStockpileUp3To4>
		<MailStockpileAmbient4>1400</MailStockpileAmbient4>
		<MailStockpileDown4To3>1410</MailStockpileDown4To3>
		<!-- Overpass -->
		<OverpassHide>3610</OverpassHide>
		<OverpassUnhide>3620</OverpassUnhide>
		<OverpassCreate>3700</OverpassCreate>
		<OverpassDecay>3800</OverpassDecay>
		<OverpassCharDownStairsA>101</OverpassCharDownStairsA>
		<OverpassCharDownStairsB>102</OverpassCharDownStairsB>
		<OverpassCharDownStairsC>103</OverpassCharDownStairsC>
		<OverpassCharLeanOnRailingA>104</OverpassCharLeanOnRailingA>
		<OverpassCharLeanOnRailingB>105</OverpassCharLeanOnRailingB>
		<!-- Annex -->
		<LoadPrep>3530</LoadPrep>
		<LoadAmbient>3540</LoadAmbient>
		<Load1>3550</Load1>
		<LoadFin1>3570</LoadFin1>
		<Load2>3650</Load2>
		<LoadFin2>3670</LoadFin2>
		<Load3>3750</Load3>
		<LoadFin3>3770</LoadFin3>
		<Hidden2>3610</Hidden2>
		<Unhide2>3620</Unhide2>
		<Hidden3>3710</Hidden3>
		<Unhide3>3720</Unhide3>
		<!-- Annex Creation -->
		<AnnexCreation1>3500</AnnexCreation1>
		<AnnexCreationHide1>3510</AnnexCreationHide1>
		<AnnexCreation2>3600</AnnexCreation2>
		<AnnexCreationHide2>3610</AnnexCreationHide2>
		<AnnexCreation3>3700</AnnexCreation3>
		<AnnexCreationHide3>3710</AnnexCreationHide3>
	</EventCodes>
	<!-- Depots -->
	<Depot>
		<iSize>1</iSize>
		<fScale>1</fScale>
		<szName>Depot</szName>
		<szModel>DepotUS.kfm</szModel>
		<szCreateKFM>DepotUS_Creation.kfm</szCreateKFM>
		<InfluenceRadius>300.0</InfluenceRadius>
		<BuildCost>75000</BuildCost>
		<iMaxPassengers>3</iMaxPassengers>
		<iLoadUnloadTurnTime>4</iLoadUnloadTurnTime>
		<fPassengerAndMailModifier>1.0</fPassengerAndMailModifier>
		<StationNames>
			<szStationName>@CITY Depot</szStationName>
			<szStationName>@CITY Landing</szStationName>
			<szStationName>@CITY Crossing</szStationName>
			<szStationName>@CITY Junction</szStationName>
		</StationNames>
	</Depot>
	<Depot>
		<iSize>2</iSize>
		<fScale>1</fScale>
		<szName>Station</szName>
		<szModel>StationUS.kfm</szModel>
		<szCreateKFM>StationUS_Creation.kfm</szCreateKFM>
		<InfluenceRadius>450.0</InfluenceRadius>
		<BuildCost>500000</BuildCost>
		<iMaxPassengers>6</iMaxPassengers>
		<iLoadUnloadTurnTime>2</iLoadUnloadTurnTime>
		<fPassengerAndMailModifier>1.25</fPassengerAndMailModifier>
		<StationNames>
			<szStationName>@CITY Station</szStationName>
			<szStationName>@CITY Rail Station</szStationName>
			<szStationName>@CITY Union Station</szStationName>
			<szStationName>@CITY City Station</szStationName>
		</StationNames>
	</Depot>
	<Depot>
		<iSize>3</iSize>
		<fScale>1</fScale>
		<szName>Terminal</szName>
		<szModel>TerminalUS.kfm</szModel>
		<szCreateKFM>TerminalUS_Creation.kfm</szCreateKFM>
		<InfluenceRadius>600.0</InfluenceRadius>
		<BuildCost>1000000</BuildCost>
		<iMaxPassengers>10</iMaxPassengers>
		<iLoadUnloadTurnTime>1</iLoadUnloadTurnTime>
		<fPassengerAndMailModifier>1.5</fPassengerAndMailModifier>
		<StationNames>
			<szStationName>@CITY Terminal</szStationName>
			<szStationName>@CITY City Center</szStationName>
			<szStationName>@CITY Central</szStationName>
			<szStationName>@CITY Grand Central</szStationName>
		</StationNames>
	</Depot>
		<Depot>
		<szName>Lumber Mill Annex</szName>
		<szModel>LumberMill_annex.kfm</szModel>
		<szCreateKFM>LumberMill_Annex_Creation.kfm</szCreateKFM>
		<InfluenceRadius>500.0</InfluenceRadius>
		<IsAnnex>1</IsAnnex>
		<BuildCost>30000</BuildCost>
		<fScale>1</fScale>
	</Depot>
	<Depot>
		<szName>Oranges Annex</szName>
		<szModel>OrangeOrchard_Annex.kfm</szModel>
		<szCreateKFM>OrangeOrchard_Annex_Creation.kfm</szCreateKFM>
		<InfluenceRadius>500.0</InfluenceRadius>
		<IsAnnex>1</IsAnnex>
		<BuildCost>30000</BuildCost>
		<fScale>1</fScale>
	</Depot>
	<Depot>
		<szName>KeyLimes Annex</szName>
		<szModel>KeyLimeGrove_Annex.kfm</szModel>
		<szCreateKFM>KeyLimeGrove_Annex_Creation.kfm</szCreateKFM>
		<InfluenceRadius>500.0</InfluenceRadius>
		<IsAnnex>1</IsAnnex>
		<BuildCost>30000</BuildCost>
		<fScale>1</fScale>
	</Depot>
	<Depot>
		<szName>Grain Farm Annex</szName>
		<szModel>Grain_Elevator_Annex.kfm</szModel>
		<szCreateKFM>Grain_Elevator_Annex_Creation.kfm</szCreateKFM>
		<InfluenceRadius>500.0</InfluenceRadius>
		<IsAnnex>1</IsAnnex>
		<BuildCost>30000</BuildCost>
		<fScale>1</fScale>
	</Depot>
	<Depot>
		<szName>Corn Fields Annex</szName>
		<szModel>Grain_Elevator_Annex.kfm</szModel>
		<szCreateKFM>Grain_Elevator_Annex_Creation.kfm</szCreateKFM>
		<InfluenceRadius>500.0</InfluenceRadius>
		<IsAnnex>1</IsAnnex>
		<BuildCost>30000</BuildCost>
		<fScale>1</fScale>
	</Depot>
	<Depot>
		<szName>Tanker Oil Supply Annex</szName>
		<szModel>OilWell_Annex.kfm</szModel>
		<szCreateKFM>OilWell_Annex_Creation.kfm</szCreateKFM>
		<InfluenceRadius>500</InfluenceRadius>
		<IsAnnex>1</IsAnnex>
		<BuildCost>130000</BuildCost>
		<fScale>1</fScale>
	</Depot>
	<Depot>
		<szName>Sheep Farm Annex</szName>
		<szModel>SheepFarm_Annex.kfm</szModel>
		<szCreateKFM>SheepFarm_Annex_Creation.kfm</szCreateKFM>
		<InfluenceRadius>500.0</InfluenceRadius>
		<IsAnnex>1</IsAnnex>
		<BuildCost>30000</BuildCost>
		<fScale>1</fScale>
		<AlternateLoadAnims>
			<Resource>
				<Name>Nitrates</Name>
				<Load1>4001</Load1>
				<Load2>4002</Load2>
				<Load3>4003</Load3>
			</Resource>
		</AlternateLoadAnims>
	</Depot>
	<Depot>
		<szName>Cattle Ranch Annex</szName>
		<szModel>CattleRanch_Annex.kfm</szModel>
		<szCreateKFM>CattleRanch_Annex_Creation.kfm</szCreateKFM>
		<InfluenceRadius>500.0</InfluenceRadius>
		<IsAnnex>1</IsAnnex>
		<BuildCost>25000</BuildCost>
		<fScale>1</fScale>
	</Depot>
	<Depot>
		<szName>Fishery Annex</szName>
		<szModel>Fishery_Annex.kfm</szModel>
		<szCreateKFM>Fishery_Annex_Creation.kfm</szCreateKFM>
		<InfluenceRadius>500.0</InfluenceRadius>
		<IsAnnex>1</IsAnnex>
		<BuildCost>30000</BuildCost>
		<fScale>1</fScale>
	</Depot>
	<Depot>
		<szName>Dairy Farm Annex</szName>
		<szModel>DairyFarm_Annex.kfm</szModel>
		<szCreateKFM>DairyFarm_Annex_Creation.kfm</szCreateKFM>
		<InfluenceRadius>500.0</InfluenceRadius>
		<IsAnnex>1</IsAnnex>
		<BuildCost>30000</BuildCost>
		<fScale>1</fScale>
	</Depot>
	<Depot>
		<szName>Port Annex</szName>
		<szModel>port_annex.kfm</szModel>
		<szCreateKFM />
		<InfluenceRadius>500.0</InfluenceRadius>
		<IsAnnex>1</IsAnnex>
		<BuildCost>80000</BuildCost>
		<fScale>1</fScale>
	</Depot>
	<Depot>
		<szName>Treasure Hunters Annex</szName>
		<szModel>StationUS.kfm</szModel>
		<szCreateKFM>StationUS_Creation.kfm</szCreateKFM>
		<InfluenceRadius>450.0</InfluenceRadius>
		<IsAnnex>1</IsAnnex>
		<BuildCost>900000</BuildCost>
		<fScale>1</fScale>
	</Depot>
	<Depot>
		<szName>Shrimp Annex</szName>
		<szModel>Fishery_Annex.kfm</szModel>
		<szCreateKFM>Fishery_Annex_Creation.kfm</szCreateKFM>
		<InfluenceRadius>500.0</InfluenceRadius>
		<IsAnnex>1</IsAnnex>
		<BuildCost>25000</BuildCost>
		<fScale>1</fScale>
	</Depot>
	<Depot>
		<szName>Sugar Cane Plant Annex</szName>
		<szModel>Grain_ElevatorEURO_Annex.kfm</szModel>
		<szCreateKFM>Grain_ElevatorEURO_Annex_Creation.kfm</szCreateKFM>
		<InfluenceRadius>500.0</InfluenceRadius>
		<IsAnnex>1</IsAnnex>
		<BuildCost>25000</BuildCost>
		<fScale>1</fScale>
	</Depot>
</RRTDepots>
